Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 |
1. Make eve free to play! - in EVE General Discussion [original thread]
0bama Barack ******* wrote: I guess problem (in OP-¦s mind) here is that other games (even space games like ED or SC), costs that 15 euro times 3 for LIFE. Maybe true in theory, but in practice, someone has to pay their, and someone else's, ...
- by Constantin Baracca - at 2015.06.17 20:50:47
|
2. Burn Amarr - an opportunity. - in EVE General Discussion [original thread]
Trajan Unknown wrote: Herzog Wolfhammer wrote: Jenshae Chiroptera wrote: High Sec far out numbers Goons. I'm glad you brought this up. When the big hyperdunking thread came and went, I looked into some of the facts pointed out in i...
- by Constantin Baracca - at 2015.06.17 20:17:15
|
3. Make eve free to play! - in EVE General Discussion [original thread]
There are quite a few reasons this shouldn't happen. The best one is that the PLEX system, which the OP dismissed, is a far better director of monetary action than F2P is. With F2P, it's a slurry. Some people put money in, some people play free, a...
- by Constantin Baracca - at 2015.06.17 19:30:12
|
4. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Kira Jonsdottir wrote: PvP is PvP and sandbox is sandbox, they are only slightly related. A sandbox game is a game that has no set goal and no clear end condition and it doesn't necessarily have to incorporate PvP to be ...
- by Constantin Baracca - at 2015.06.17 18:02:29
|
5. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: I think perhaps it would be better to split the ideas across different threads. Especially if my TLDR was un fair. Imagine my surprise when you claim the only real PvP is honourable PvP. You're missing the point. When you ...
- by Constantin Baracca - at 2015.06.17 17:55:00
|
6. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Constantin Baracca wrote: Mag's wrote: Quote: 'This also means that Worm Hole residents in [sandbox space] might suddenly see a wormhole open up into [theme park space], a place their enemies might be able to essentially s...
- by Constantin Baracca - at 2015.06.17 15:14:41
|
7. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
McChicken Combo HalfMayo wrote: You might have put a lot of work into your proposal but to us you're just another random poster making another random thread. Don't expect us to care enough about your idea to read through 13 pages on an external...
- by Constantin Baracca - at 2015.06.17 14:48:44
|
8. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Kira Jonsdottir wrote: Daichi Yamato wrote: This isnt about PvE being formidable. You can have that a long side the PvP sandbox. Your proposal does not take gloves Off. It builds walls between players. You keep saying no one wants to be par...
- by Constantin Baracca - at 2015.06.17 14:24:44
|
9. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Constantin Baracca wrote: Mag's wrote: Constantin Baracca wrote: The proposal does not ask for a PVE server. Except when you ask for a themepark PvE server? Cool. Since you may have missed it, the proposal. I don'...
- by Constantin Baracca - at 2015.06.17 14:01:35
|
10. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: Constantin Baracca wrote: Mag's wrote: Constantin Baracca wrote: Mag's wrote: No. I love it when people ask for this wonderland PvE server, completely ignoring the fact that PvP isn't limited to combat. Ev...
- by Constantin Baracca - at 2015.06.17 13:56:14
|
11. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Samillian wrote: I took the time to read your proposal, while I'm impressed with the amount of work you have put into it I must be honest with you. It is a version of EvE that I can honestly say neither I nor I am sure the majority of people I ...
- by Constantin Baracca - at 2015.06.17 13:50:42
|
12. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Constantin Baracca wrote: Mag's wrote: No. I love it when people ask for this wonderland PvE server, completely ignoring the fact that PvP isn't limited to combat. Eve is a single shard PvP centric game. Don't like it? Go pl...
- by Constantin Baracca - at 2015.06.17 13:31:12
|
13. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Mag's wrote: No. I love it when people ask for this wonderland PvE server, completely ignoring the fact that PvP isn't limited to combat. Eve is a single shard PvP centric game. Don't like it? Go play another game that is boring as hell, that ...
- by Constantin Baracca - at 2015.06.17 13:21:45
|
14. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Also going to throw in and say that I don't like any of these changes. EVE is what it is because it... - is one huge "instance" - no one can be "left alone" - everyone affects everyone else for better and worse (hint: that...
- by Constantin Baracca - at 2015.06.17 13:20:59
|
15. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Zimmer Jones wrote: Another "wouldn't it be nice," post. Too many repetitive walls of text that boil down to: bears should be able to bear IN ABSOLUTE SAFTEY, and PvP takes place in consensual zones. Other game do this, and have cloned eve an...
- by Constantin Baracca - at 2015.06.17 13:12:16
|
16. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Genuinely curious now. If you got your PVP free server, what the hell would you do for an economy? Nobody would buy anything you made, except T1 ammo, so prices would just be a race to the bottom. Without PVP to fuel the...
- by Constantin Baracca - at 2015.06.17 13:08:40
|
17. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: Constantin Baracca wrote: I mean, look, we can keep telling people on CCP's behalf to take their business elsewhere, but if nothing else that seems to now have become very effective. In 2003, EVE had a LOT less competition o...
- by Constantin Baracca - at 2015.06.17 12:53:28
|
18. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: EVE was always a niche game. And as ive linked, its not just about the subscription numbers. Go play the game that has the most subscribers ever if thats what you think makes a game. Hi-sec is the easiest for most players ...
- by Constantin Baracca - at 2015.06.16 22:31:19
|
19. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: EVE was always a niche game. And as ive linked, its not just about the subscription numbers. Go play the game that has the most subscribers ever if thats what you think makes a game. Hi-sec is the easiest for most players ...
- by Constantin Baracca - at 2015.06.16 22:10:16
|
20. Long-Term EVE Online Revision Plan Addressing Player Concerns - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Perhaps the arrogance is coming into a game thats made because its been fun to make it that way, and then tell them they are doing it wrong and that they have to sacrifice their core values, their longest standing players a...
- by Constantin Baracca - at 2015.06.16 20:57:08
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |